-
Launch Date: November 16th 2024 at 19:00 CET - 15:00 BRT - 13:00 EST!
Core Information
Update: The Prize Rewards for the Tournament Categories are $3,500+ in Dura Coins.
Server's Rates and Settings: Much is different in this New Server in the way of Rates are Set, with very key changes between our New Server and Dura Classic: New Server Rates and Settings
New Rules: This New Dura has different Rules than Dura Classic, you can find them here: New Server Rules In brief the Rules for the New Server are: u Do not allow Multi-Clienting or Botting/Macroing of any type. u Do allow Account Selling/Buying/Trading and Gold Selling/Buying/Trading. u Also because this New Server allows these types of exchanges (Accounts and Gold) between players Power Abuse is not possible in the same way and therefore there will be no Gamemaster Oversight to make sure players are able to play. All Players are to solve their own inabilites to play with other Players.
Content and Gameplay Information, if you want to learn more: u Dura Player Created Wiki: Dura Wiki u Dura Media - Screenshots, Clips, and Videos: Dura Discord Media u 'What is Dura' About Page: What is Dura?
Lastly we're damn excited! We've been working on this a long time with great care and passion; so much has gone into its design -- how we can make a gaming experience that is not only balanced and competitive but something enthralling, something that locks you in and doesn't let go. Optimistic to say the least -- it's gonna be fun, a huge turnout, and definitely something you've never seen before! To note we're still listening to feedback from everyone and it's definite we're going to make some adjustments to the Game's Rates and Settings before Launch Day -- Thank you for Feedback!
Vision and Intent Fundamentally our priority for this New Server is: Fun, and fun above all else. In pursuing this, our approach is to allow a person to experience all the thrill and adventure Dura has to offer in a much more compressed timeline; we believe the average player will be able to experience everything from beginning to end within 2.5 to 3.5 months, all while maintaining that perfect pace you experience between levels 1 and 50. Further, while PvE and RPG gameplay will be more than enough for many and you certainly won't need to do more, the Game Set will promote and allow a robust setting for PvP, making for truly unforgettable moments of sport and carnage. Across all of this, both PvE and PvP, the key word for ths server is 'arcade': we want the game to feel like a non-stop ride, where though there will be a slight push and pull of consequences it will never be so severe that it should even for a moment have you want to get off out of pain, distaste, or boredom.
Website Changes u u You will be able to switch between both websites interchangeably via the Topbar. Each website respectively will have it's own rates, rules, and so forth. u The current website, will now be here, which will be used for the current server, Dura Classic: https://classic.dura-online.com/ u u You will notice also we've updated the Classic Website, removed various webpages and updated many others like 'What is Dura' and so forth. u Lastly there is a new Landing Page, which will take you to both Classic and New Server Website, here: https://dura-online.com/
Game Settings u You may find detailed Game Settings for the New Server, here in our Discord: New Server Game Settings u Please give as much feedback as possible on the Game Settings, the Rules, and everything else! We are straight up looking to go with what the majority wants for many of the settings. u u There are some Game Settings that we are leaving entirely up to players and as of now they are undecided, while at the same time all Game Settings, Rules, Extras are still open to being adjusted or outright changed based on feedback. u u Feedback for Game Settings can be given directly in this master thread: New Server Settings Thread At the same time there is an entire feedback forum, here: New Server Forum for anything regarding the New Server, whether Game-Set, Rules, or other relevant topics and even more niche subjects/settings like spells or mana-fluids etc. etc.
Sparing No Expense We're sparing no expense for this New Server. We will be putting a great deal of resources and energy towards marketing and promotion, so from launch day right up until the end of the tournament the lands of Dura should be extremely populated, humming with activity.
Tournament in a Nutshell u Roughly the plan for the Tournament itself is: Launch-Day it begins and will then last for 3 months. At the end of the allotted time the Tournament will end and the placements will be locked in but the Server/Gameworld itself will not close and people can keep playing as much as they want. u There will be placements for various categories, each with corresponding prizes. E.G. highest experience, most frags, biggest bank account, and much more. Prizes firstly will be the prestige of being the best itself but also Dura Coins. The prizes for the given placements will be listed before Launch-Day. u To note you shouldn't feel compelled or even primarily motivated to play this Server for the Tournament aspect itself. Though we think it will be a great time for some players, it's really just one more layer to add to the festivities and excitement. At core The Server's purpose is foremost the sheer joy of the game itself, the pure wild fun of it.
Accounts and Character Creation Accounts and character creation are ready to be made right away. So feel free to start creating them but remember to not lose your login information! Keep in mind that there is no crossover between our First World's Accounts, Dura Classic, and our New Server's Accounts. This means you cannot have characters on the same account on different worlds -- a Classic account has only classic characters and a New Server account has only New Server characters.
More Soon! More information will be coming, but again we encourage you to be part of what's coming by giving us feedback and your ideas about what we should change and work on! We're still mulling over some decisions like how long the Tournament itself will last, which Skull System we'll be using, how Launch-Day and Rookgaard will be handled, and as we mentioned various game settings and what not. Which is again why we want you to tell us everything you're thinking, we're listening! Thanks!
Regards, Dura Staff
|